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Civilization v forum
Civilization v forum







  • even "Zone of control" not only looks different but works differently.
  • Really we saw many similarities in Civ5 derived from our game.)
  • and we are working on the same engine that was used previously for Fantasy Wars and Elven Legacy ( that had hexes, cities, 1unit per hex system and animated battles all before Civ.
  • Nobody in our team has ever worked in or with Firaxis.
  • But I think that our game is better looking and faster working, thanks to our engineers and artists.) So we are working with the same world/unit scale and sometimes choosing same technical decisions ( For example, when you are drawing so many trees - player shouldn't be allowed to rotate camera. I need to say that there should be some similarities in our games since we are solving the same problems and working in the same 4x genre. So now when Warlock is going to be out - it is the easiest way to talk about it as about Fantasy Civ.

    civilization v forum civilization v forum

    It seems to me, that there were no 4x grand strategies except Civ for so long time, that people begin to associate the whole genre with this one game. Hi All, I'm the Development Team Leader of Warlock: Master of the Arcane









    Civilization v forum